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#Walk on water drift drivers#
Which means drivers who finish in The Bottom Six are now eliminated and out of the competition. Track Layout: Start - Turn 1 Double - Thread The Needle - Manji Alley - Force Perspective - The Leveler - Target Zone - Finish. Track Layout: Start - Turn 2 Target - Fast Lane - Force Perspective - The Leveler - Target Zone - Finish. Track Layout: Start - Supernova - Turn 2 Target - Light Box - Walk on Water - Target Zone - Water Cannon/W 180 Barrel Turn Pole - The Leveler - Finish. Track Layout: Start - Supernova - Light Box - Walk on Water - Target Zone - The Leveler - Finish When drivers ran out of time before exiting the assigned gate or going into the wrong gate will receive a time penalty.Įpisodes/Race Results Season One Qualifying Rounds
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Drivers must hit and avoid some targets and they must stay in the narrow path.and going to a wrong container will receive max time penalty. Drivers must drive into a indicated shipping container.Each layer is hit even a tiny bit of damage will receive a time penalty. Drivers must drive into the hole gap without hitting the wall.Drivers must accelerate as fast as they can.Drivers must outrun the water before it hits them or they can wait for the water to stop firing to avoid risk.Light reflectors will guide the drivers to stay on the safe path. Drivers must drive through a pool of water to get to the other side.Just like in Supernova one hit of the light tubes will receive a time penalty
#Walk on water drift driver#
if the driver went into the wrong box will they'll have to restart their attemp and find the right box or an incomplete 540 will receive a time penalty. Drivers must do 540 Donut in a randomized pattern boxes in order.
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One hit of the light tube will receive a time penalty *Except in Pipe City.
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Except on Front Bump Targets Like Supernova, The Gauntlet and Slide ways.this rule was implemented after a driver hits the target using the doors open. if the driver opens the door to hit the targets will automatically be DSQ. When the driver missed or hit the target using the Front Fenders or Back Bumper will received a time penalty. Drivers must hit these targets using their Backside Fenders or Back Bumper And the door of their car.Hyperdrive Targets - Target Zone, Double, Manji Alley, Slide ways, Front Bump Targets. and if the car has mechanical issues drivers have no choice but to take max time if they can't balance it. if they reach max time they'll receive a time penalty. Drivers must find the balance point and remained it balance for 10 seconds.The closer to the edge the fastest way to drop The Leveler to the other side saving valuable time. Drivers must drive up the ramp and stop before the edge.And the other drivers are officially eliminated from the competition. They will race each other and have a chance to go back to compete once again. Drivers who are eliminated from the Knockout Rounds must go on to the Head 2 Head. The winner will advanced to the next round and the loser will be out for the remaining rounds Drivers who are placed 2nd and 3rd last (Only From KO1 to KO2), and at The Bottom Two (From KO3 to KO5) will race each other to stay in the competition. Track Layout: Start - Turn 1 Target - Shipping Container - Turn 2 Target - 360 Barrel Turn Pole - Finish. Drivers who are above The Bottom Three (Only From KO1 to KO2), The Bottom Two will advance to the next round.The two slowest drivers will face on The Head 2 Head.The driver who placed last or post a DNF will be out for the remaining rounds (Only From KO1 to KO2).The Bottom Three will be eliminated from the competition.(only from Q1 to Q3) and four new drivers in Q4 The Middle Six will have another shot in the next Qualifying Round meeting six new drivers.The Top Three Finishers will be automatically advanced to the Knockout Round." Daring drivers from around the world test their limits in custom cars on the biggest, baddest automotive obstacle course ever built." -Netflix Synopsis Presenters/Host
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